using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace bomberbide_network
{
    [Serializable]
    public class rBomber:netElement
    {
        public Vector2 Position;

        private skin _Skin;
        public skin Skin
        {
            get { return _Skin; }
            set { _Skin = value; }
        }
        
        public enum skin
        {
            normal
        }
    }
}
